What Lurks Below

Zombie Attack
First Session!

To be updated with character names

Colin, Mike, and Colton got up and headed to the Staggering Spider to have breakfast and see about any news of adventure.

Jamlamin (barkeep) told them that there is always work at the docks, however Colin exclaimed that dock work was not fit for adventurers. After Mike and Auriel made googily eyes at each other a bit, she informed them that there was a Ranger just outside of the city walls looking for adventurers to help track down monsters.

After breakfast they headed to the gates to see the Ranger, where they noticed a bounty sign for Corwyn Redmanthe

Outside the walls of the city they met up with GreenShadow, a elderly ranger who drafted them to help him track down evidence of an advancing horde of Gnolls. He is paying 100gp each plus pardiem.

Close by to the Ranger was Yassilla Goodberry, a herbalist, with her cart, and she mentioned that she would sell the adventurers health potions cheap (how much?)

They headed back to the city to see Mike’s brother, the Captain of the Gaurd, for any news and to get supplies. He (name?) gave us full run of the armoury.

The adventurers headed back to the Staggering Spider to celebrate and have dinner. Colin played for his beer, and performed so well that soon the entire tavern was partying. During the commotion Colton tried to pick a nobles pocket, however despite succeeding, the noble noticed him. Colton managed to bluff his way out, but then the noble noticed his purse missing and made chase. Colton managed to escape, and headed back to the flat he shares with Colin.

Mike was able to dance up a storm with Auriel, and he escorted her to his place. On the way, they were attacked by disembodied hands. Mike was able to defeat them and calm Auriel.

Colton was practicing with his disguise kit when he was also attacked by a number of disembodied hands. He managed to dispatch a couple quickly, but a couple proved evasive for a time.

Colin ended up staying at the Tavern with a couple of ladies he had charmed. He was awoken in the middle of the night to screaming. Upon invenstigation he found that there were humanoid creatures attacking the tavern. He created a thunderous wave to repell them, and dispatched a couple with his rapier. He then helped Jamlamin board up the tavern and started creating a plan to help the townsfolk.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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